Michael Krotscheck’s insights, ideas, and inspirations about web technology, life, and the kitchen sink.

BehaviorManager

April 1st, 2007

Developer
Michael Krotscheck

When building large datadriven applications in flash that nevertheless require a rich user experience, I have often encountered the challenge of applying a series of event-triggered animations to an arbitrary number of dynamically generated movie clips. In response to this, I tore apart the flash provided TransitionManager and built my own animation management class, the BehaviorManager

This package, which you can see in action controlling pretty much every interface animation of this portfolio, allows me to rapidly apply a series of prepackaged behaviors to any movieclip on the stage, sending it on its way to do its thing and to check back with me when it’s done. It greatly simplifies the development of extremely dynamic websites.

Effects you see in action here: ScatterBall, ProximityGrow, ProximityShadow, Shadow, Move, Fade and Scale.

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